The state and prospects of using virtual reality technologies in sports: a brief review
Abstract and keywords
Abstract (English):
The article examines the current state of the global virtual and augmented reality (VR/AR) technology market in sports, noting its growth, although slower than previously expected. Special attention is paid to the Russian market, where the development of VR technologies in sports lags behind world leaders such as the United States, EU countries and China, but at the same time has significant potential for growth. The analysis of current trends and prospects for the use of VR/AR in sports training, with an emphasis on martial arts, in particular jiu-jitsu, is carried out. The problems and limitations hindering the development of the use of VR technologies in sports training are outlined.

Keywords:
virtual reality in sports, sports training, sports innovation, sportstech, digital sports, digital transformation of sports, immersive training, martial arts, jiu-jitsu
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