UDC
004 796 796/799
CSCSTI
28.23 28.17 28.01 77.05 77.29
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77.31 43.01 80.37 20.53 20.01 50.33 50.41 30.51
Russian Classification of Professions by Education
02.04.01 02.06.01 31.08.39 31.08.41 31.08.37
3 more Collapse
49.02.01 49.06.01 12.02.06
Russian Trade and Bibliographic Classification
2352 4618 4619 2301 3015
8 more Collapse
5106 518 5185 762 7623 4614 4612 5182
Russian Library and Bibliographic Classification
75 6539 73 606
BISAC
COM059000 COM012000 COM014000 COM072000 COM017000
49 more Collapse
COM062000 COM018000 COM021030 COM071000 COM023000 COM025000 COM074000 COM032000 COM077000 BUS021000 GAM001000 GAM016000 GAM004050 EDU039000 EDU036000 EDU037000 EDU027000 MED084000 MED078000 MED076000 HEA046000 HEA006000 HEA034000 HEA002000 HEA017000 HEA007000 HEA010000 HEA038000 MAT011000 MAT029030 MAT025000 SPO003000 SPO068000 SPO077000 SPO061020 SPO061030 SPO011000 SPO063000 SPO073000 SPO015000 SPO016000 SPO075000 SPO024000 SPO040000 SPO066000 SPO047000 SPO051000 PSY012000 PSY042000
VAK Russia
5.8.4 5.8.5 5.8.6 5.8.7 5.2.2
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1.1.10 1.2.1 1.2.2 1.2.3 1.5.5 2.2.11 2.2.12 2.3.1 2.3.4 2.3.8
THE USE OF COMPUTER GAMES FOR MEDICINE AND SCIENCE
Abstract:
The aim of the study is to determine the level of awareness of the useful aspects of computer games for disease control research purposes among schoolchildren, teachers and scientists. To do this, a questionnaire was developed and a survey was conducted, in which 67 people participated and which showed that 40% of the participants were aware that computer games could be used in scientific research and disease control. Foldit and Phyllo games are leading the way for use in work and the educational process.

Keywords:
citizen science, computer games, science discovery games, games with a purpose
Text (PDF): Read Download

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